ABOUT MAGNET

MAGNET (the Media and Games Network) is a shared space for faculty and students from across NYU who are exploring experiences at the intersection of culture and technology. It houses several programs that offer undergraduate, graduate, and post-graduate students the chance to pursue degrees and research in game design, social science, digital media design, computer science and game engineering.

ACADEMICS

MAGNET’s success and progress is the work of several participating departments across different schools within NYU. They include the NYU Game Center from the Tisch School of the Arts; the Educational Communication & Technology (ECT) department from the Steinhardt School of Culture, Education, and Human Development; Integrated Digital Media (IDM), Computer Science, and Game Engineering departments from the NYU Tandon School of Engineering (Tandon); the Computer Science Department of the Courant Institute of Mathematical Sciences; and the Center for Urban Science and Progress.

RESEARCH

MAGNET is home to various research projects and special programs, including the Brooklyn Experimental Media Center, Game Innovation Lab, Tech Kids Unlimited and Code Liberation.

PEOPLE

Since its inception in 2012, our academic programs, faculty, and personnel have grown by significant percentages. Today, MAGNET serves as a home to more than 450 degree track students, 33 full time faculty, 10 full time administrators and staff, and many students from other departments who take our courses.

EVENTS

Between the Game Center Guest Lecture series, Steinhardt’s ECT Colloquium series, IDM’s Graduate Colloquium series, and Tandon’s Indie Tech Talks, MAGNET students and faculty have access to a constant flow of fascinating talks from scholars, designers, and researchers working in the fields of technology, games, media, and culture.

GALLERY

Located at the heart of Downtown Brooklyn, MAGNET occupies the 8th floor of 2 Metrotech Center. The space, at almost 40,000 square feet, was designed by Gensler Architects in partnership with the participating departments to maximize student collaboration and productivity.