Engines of Creation

Programming Virtual Reality on the Macintosh

Jonathan Blossom


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Engines of Creation shows you how to program an interactive, 3D virtual reality engine for the Macintosh using the C programming language. You'll examine Gossamer, the VR program included with the book and ease into rudimentary programming by learning to construct simple wire-frame objects. As you aquire more skills, you'll move to more sophisticated rendering systems and learn how to manage line and polygon drawings, floating and fixed point math, object shading, and texture mapping. Throughout your journey, the philosophy and programming behind Gossamer will become evident, and source code and examples make sure that you understand how concepts relate to practice. The enclosed disk includes not only Gossamer and the fantastic VR renderer REND386, but sample worlds and all the "C" source code covered in the book. Now you can not only explore new worlds on your Mac, you can actually build them.

Publishing Information

Publication Date: April 1995
350 pages
ISBN: 1-878739-90-5
U.S. Price: $29.95
Canadian Price: $41.95
Disk Media: 1 - Mac disk
Level: Intermediate-Advanced
Platform: Macintosh
Category: Macintosh/Programming

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Last modified by JL on Sat Jan 13 16:48:08 PST 1996