33 captures
21 Dec 1996 - 24 Oct 2009
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Death Inc. Presents...

Quake/Quake2 Patches & TC's
New Stuff: When I began editing Quake I remember that I had one hell of a time finding all the compilers/decompilers/editors
etc. that make Quake editing possible. So Right now Im comping a list of all (or at least most) of the Utils etc. I use to edit
Quake. If you have any suggestions for things to add then please e-mail your suggestions to me. Expect to see a beta of my list
in the next couple of weeks.
Just for the moment I've given up on Quake 2 patches 'cause my computer (90mhz Pentium and 40megs RAM)
just can't handle it at speed (although it does play.......just). So, Ive gone back to mucking around
with Quake C code. I've written a couple of cool (In my opinion) patches in the last couple of months
but I've discovered that no one here at Death Inc. can model worth S**t. The patch I'm working on at the
moment is a version of the Necrinomicon (sp?) from the Evil Dead series of films. So if anyone who has
seen the film wants to try making an attempt at a model of a hand holding the Necrinomicon (just one frame
will do) then please, be my guest.
Well thats all the time I have for now so this is the end of the update.
p.s. All suggestions/questions/comments etc. are still more than welcome.
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