Game Closure is a Silicon Valley–based technology company which builds post-app store technology.

History edit

The company was founded in Silicon Valley[1] in 2011 by American technology entrepreneur, Michael Carter, and his partner, Tom Fairfield. It has since raised $33.5m in venture capital funding.[2][3] In 2014, Carter co-founded the startup "Hello World"—and sold it in less than three months to Life360 for over $1 million.[4]

Company details and products edit

Game Closure is a partner with Rakuten in a joint venture called Rakuten Games, the Tokyo-based content creator that built the RGames HTML5 gaming platform.[5][6][7] Carter also sits on the Board of Directors of Rakuten Games.[8][9]

Game Closure is responsible for creating the game EverWing on Facebook's Instant Games platform, which was named a 2016 Facebook Game of the Year.[10][11]

References edit

  1. ^ "Six things you need to know about Messenger Games". gamesindustry.biz. Retrieved 2018-04-05.
  2. ^ "Move over, App Store: Startup looks for new way to distribute apps". San Francisco Chronicle. Retrieved 2017-05-19.
  3. ^ "From zero to hero: Game Closure CEO makes rare public appearance at StartX". VentureBeat.com. 7 September 2012. Retrieved 2018-05-08.
  4. ^ "It Only Took 2 Months For Silicon Valley's 'Youngest VC' To Sell Her Startup For More Than $1 Million". Business Insider. Retrieved 2017-05-20.
  5. ^ "Japan's Rakuten is Betting on a Future Without Apps". Bloomberg.com. 2017-04-04. Retrieved 2017-05-19.
  6. ^ "Japan's Rakuten Games launches HTML5 social game platform". VentureBeat. 2017-04-04. Retrieved 2017-05-20.
  7. ^ "Tech in Asia - Connecting Asia's startup ecosystem". www.techinasia.com. Retrieved 2017-05-20.
  8. ^ Tani, Shotaro. "Japan's Rakuten Seeks Reboot Through Online Gaming". Nikkei Asian Review. Retrieved 2017-05-19.
  9. ^ "Japan's Rakuten Is Betting on a Future Without Apps". Bloomberg.com. 2017-04-04. Retrieved 2017-05-20.
  10. ^ Tani, Shotaro (November 30, 2016). "Japanese gaming companies lend a hand to Facebook". Nikkei Asian Review. Retrieved May 19, 2017.
  11. ^ "Blackstorm Labs seizes the HTML5 instant games opportunity". VentureBeat. 2017-03-18. Retrieved 2017-05-19.