is a subculture
composed of fans
characterized by a feeling of empathy
with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant portion of their time and energy involved with their interest, often as a part of a social network
with particular practices, differentiating fandom-affiliated people from those with only a casual interest.
A fandom can grow around any area of human interest or activity. The subject of fan interest can be narrowly defined, focused on something like an individual celebrity
, or encompassing entire hobbies
. While it is now used to apply to groups of people fascinated with any subject, the term has its roots in those with an enthusiastic appreciation for sports. Merriam-Webster's dictionary
traces the usage of the term back as far as 1903.
Many fandoms overlap. There are a number of large conventions that cater to fandom such as film, comics, anime, television shows, cosplay, and the opportunity to buy and sell related merchandise. Annual conventions such as Comic Con International
, Dragon Con
and New York Comic Con
are some of the more well known and highly attended events that cater to overlapping fandoms.
Fans of the literary detective Sherlock Holmes
are widely considered to have comprised the first modern fandom,
holding public demonstrations of mourning after Holmes was "killed off" in 1893, and creating some of the first fan fiction
as early as about 1897 to 1902.
Outside the scope of media, railway enthusiasts
are another early fandom with its roots in the late 19th century that began to gain in popularity and increasingly organize in the first decades of the early 20th century.
A wide variety of Western
modern organized fannish subcultures
originated with science fiction fandom
, the community of fans of the science fiction
and fantasy genres
. Science fiction fandom dates back to the 1930s and maintains organized clubs and associations in many cities around the world. Fans have held the annual World Science Fiction Convention
since 1939, along with many other events each year, and has created its own jargon
, sometimes called "fanspeak
In addition, the Society for Creative Anachronism
, a medievalist re-creation group, has its roots in science fiction fandom.
It was founded by members thereof; and many science fiction and fantasy authors such as Marion Zimmer Bradley
, Poul Anderson
, Randall Garrett
, David D. Friedman
and Robert Asprin
have been members of the organization.
Media fandom split from science fiction fandom in the early 1970s with a focus on relationships between characters within TV and movie media franchises, such as Star Trek
and The Man from U.N.C.L.E.
Fans of these franchises generated creative products like fan art
and fan fiction at a time when typical science fiction fandom was focused on critical discussions. The MediaWest convention
provided a video room and was instrumental in the emergence of fan vids
, or analytic music videos based on a source, in the late 1970s.
By the mid-1970s, it was possible to meet fans at science fiction conventions who did not read science fiction, but only viewed it on film or TV.
Anime and manga fandom
began in the 1970s in Japan. In America, the fandom also began as an offshoot of science fiction fandom, with fans bringing imported copies of Japanese manga
Before anime began to be licensed in the U.S., fans who wanted to get a hold of anime would leak copies of anime movies and subtitle them to exchange with friends in the community, thus marking the start of fansubs
. While science fiction and anime grew fandom in media the Grateful Dead subculture
that emerged in the late 1960s-early 1970s created a global fandom around hippie culture
that would have lasting impacts on society and technology.
Fan art for the Sherlock
TV series on an English telephone booth
Members of a fandom associate with one another, often attending fan conventions
and publishing and exchanging fanzines
and newsletters. Amateur press associations
are another form of fan publication and networking. Originally using print-based media, these sub-cultures
have migrated much of their communications and interaction onto the Internet, which they also use for the purpose of archiving detailed information pertinent to their given fanbase. Often, fans congregate on forums and discussion boards to share their love for and criticism of a specific work. This congregation can lead to a high level of organization and community within the fandom, as well as infighting. Although there is some level of hierarchy among most of the discussion boards in which certain contributors are valued more highly than others, newcomers are most often welcomed into the fold. Most importantly, these sorts of discussion boards can have an effect on the media itself as was the case in the television show Glee
. Trends on the discussion boards have been known to influence the writers and producers of the show.
The media fandom for the TV series Firefly
was able to generate enough corporate interest to create a movie after the series was canceled.
Some fans write fan fiction
("fanfic"), stories based on the universe and characters of their chosen fandom. This fiction can take the form of video-making as well as writing.
Fan fiction may or may not tie in with the story's canon
; sometimes the fans use the story's characters in different situations that do not relate to the plot line at all.
Especially at events, fans may also partake in cosplay
(a portmanteau between cos
tume and play
) – the creation and wearing of costumes
designed in the likeness of characters from a source work – which can also be combined with role-playing
, reenacting scenes or inventing likely behavior inspired by their chosen sources.
Others create fan vids
, or analytical music videos focusing on the source fandom, and yet others create fan art
. Such activities are sometimes known as "fan labor
" or "fanac
", an abbreviated form of the phrase "fan activity". The advent of the Internet has significantly facilitated fan association and activities. Activities that have been aided by the Internet includes the creation of fan "shrines" dedicated to favorite characters, computer screen wallpapers, avatars. Furthermore, the advent of the Internet has resulted in the creation of online fan networks who help facilitate the exchange of fanworks.
Cosplayer. She-Hulk, 2012
Some fans create pictures known as edits
, which consist of pictures or photos with their chosen fandom characters in different scenarios. These edits are often shared on social media networks such as Instagram
, or Pinterest
In some edits, one may see content relating to several different fandoms. Fans in communities online often make gifs or gif sets about their fandoms. Gifs
or gif sets can be used to create non-canon scenarios mixing actual content or adding in related content. Gif sets can also capture minute expressions or moments.
Fans use gifs to show how they feel about characters or events in their fandom; these are called reaction gifs.
The Temple of the Jedi Order
, a self-proclaimed "real living, breathing religion" views itself as separate from the Jedi as portrayed in the Star Wars
Despite this, sociologists view religion's conflation to fandom as legitimate in some sense, classifying both as a participatory phenomenon.
There are also active fan organizations that participate in philanthropy and create a positive social impact. For example, the Harry Potter Alliance
is a civic organization with a strong online component which runs campaigns around human rights issues, often in partnership with other advocacy and nonprofit groups; its membership skews college age and above. Nerdfighters
, another fandom formed around Vlogbrothers
, a YouTube vlog channel, are mainly high school students united by a common goal of "decreasing world suck".
This section needs expansion
. You can help by adding to it
. (April 2021)
Notable feature-length documentaries
about fandom (some more respectful of the subjects than others) include Trekkies
and A Brony Tale
is a movie released in 2016 about a young boy who writes slash fanfiction.
is a novel written by Rainbow Rowell
about a college student who is a fan of a book series called Simon Snow, which is written by a fictional author named Gemma T. Leslie. On October 6, 2015 Rainbow Rowell published a follow-up novel to Fangirl
. Carry On
is stand-alone novel set in the fictional world that Cath, the main character of Fangirl
writes fanfiction in.
Relationship with the media industry
A cartoon of an "anthro vixen" furry
The film and television entertainment industry
refers to the totality of fans devoted to a particular area of interest, whether organized or not, as the "fanbase".
Media fans, have, on occasion, organized on behalf of canceled television series
, with notable success in cases such as Star Trek
in 1968, Cagney & Lacey
in 1983, Xena: Warrior Princess
, in 1995, Roswell
in 2000 and 2001 (it was canceled with finality at the end of the 2002 season), Farscape
in 2002, Firefly
in 2002, and Jericho
in 2007. (In the case of Firefly
the result was the movie Serenity
, not another season.) It was likewise the fans who facilitated the push to create a Veronica Mars
film through a Kickstarter
Fans of the show Chuck
launched a campaigned to save the show from being canceled using a Twitter hashtag and buying products from sponsors of the show.
Fans of Arrested Development
fought for the character Steve Holt
to be included in the fourth season. The Save Steve Holt! campaign included a Twitter and Facebook account, a hashtag, and a website.
Such outcries, even when unsuccessful, suggests a growing self-awareness on the part of entertainment consumers, who appear increasingly likely to attempt to assert their power as a bloc. Fan activism
in support of the 2007 Writers Guild of America strike
appears to be an extension of this trend.
The relationship between fans and professionals has changed because of access to social media platforms like Twitter and Facebook. These give fans greater access to public figures such as creators, authors, and actors. Online platforms also give fans more ways to connect and participate in fandoms.
Some fans have made the work they do in fandom into careers. The book Fifty Shades of Grey
by E.L. James was originally a fan fiction of the Twilight
series published on FanFiction.Net
. The story was taken down for mature content that violated the site's terms of service. James rewrote the story to take out any references to Twilight
and self-published on The Writer's Coffee Shop in May 2011. The book was published by Random House in 2012 and was very popular selling over 100 million copies.
Many fans were not happy about James using fan fiction to make money and felt it was not in the spirit of the community.
There is contention over fans not being paid for their time or work. Gaming companies use fans to alpha and beta test their games in exchange for early access or promotional merchandise.
The TV show Glee
used fans to create promotional materials, though they did not compensate fans.
The entertainment industry has promoted its work directly to members of the fandom community by sponsoring and presenting at events and conventions dedicated to fandom.
Studios frequently create elaborate exhibits,
organize panels that feature celebrities and writers of film and television (to promote both existing work and works yet to be released), and engage fans directly by with Q&A sessions, screening sneak previews, and supplying branded giveaway merchandise. The interest, reception and reaction of the fandom community to the works being promoted has a marked influence on how film studios and others proceed with the projects and products they exhibit and promote.
Fandom and Technology
The rise of the Internet created new and powerful outlets for fandom. This began with early engineers trading Grateful Dead
set lists and discussing the setup of the band's concert speaker system, called the "Wall of Sound," on ARPANET
, a precursor to the Internet.
This led to tape trading over FTP
, and the Internet Archive
began to add Grateful Dead
shows in 1995.
Online tape trading communities such as etree evolved into p2p
networks trading shows through torrents
. After the birth of the World Wide Web
, many communities adopted the practices of Deadhead fandom online.
Fandoms by medium
List of notable fandoms
- ^ "Fandom - Definition of fandom by Merriam-Webster". merriam-webster.com.
- ^ a b Brown, Scott (2009-04-20). "Scott Brown on Sherlock Holmes, Obsessed Nerds, and Fan Fiction". Wired. Condé Nast. Retrieved 2015-03-12. Sherlockians called them parodies and pastiches (they still do), and the initial ones appeared within 10 years of the first Holmes 1887 novella, A Study in Scarlet.
- ^ The fanlore.org editors (2015-02-06). "Sherlock Holmes". Fanlore wiki. Fanlore. Retrieved 2015-03-12. The earliest recorded examples of this fannish activity are from 1902...
- ^ "About Us | National Railway Historical Society". Retrieved 2019-11-10.
- ^ "Railway & Locomotive Historical Society, Inc - History". www.rlhs.org. Retrieved 2019-11-10.
- ^ "Dr. Gafia's Fan Terms". fanac.org.
- ^ "The History of the Kingdom of The West: Pre-History". 2007-06-09. Archived from the original on 2007-06-09. Retrieved 2019-11-10.
- ^ "The Priestess of Avalon – Welcome to Avalon!". avalonbooks.net. Retrieved 2019-11-10.
- ^ a b Clute, John (1997). "Encyclopedia of Fantasy (1997) Society for Creative Anachronism". sf-encyclopedia.uk. Retrieved 2019-11-10.
- ^ Friedman, David. "On Restructuring the SCA". www.daviddfriedman.com. Retrieved 2019-11-10.
- ^ "Home - Great Dark Horde - Horde Space". www.hordespace.com. Retrieved 2019-11-10.
- ^ Coppa, Francesca (2006). "A Brief History of Media Fandom". In Hellekson, Karen; Busse, Kristina (eds.). Fan Fiction and Fan Communities in the Age of the Internet. Jefferson, North Carolina: McFarland & Company. pp. 41–59. ISBN 978-0-7864-2640-9.
- ^ Walker, Jesse (August–September 2008). "Remixing Television: Francesca Coppa on the vidding underground". Reason Online. Archived from the original on 2 September 2009. Retrieved 15 August 2009.
- ^ Bennett, Jason H. "A Preliminary History of American Anime Fandom" (PDF). University of Texas at Arlington. Archived from the original(PDF) on July 25, 2011. Retrieved May 10, 2009.
- ^ Ben Grubb (2016-02-14). "The Deadhead Subculture". Grinell College. Retrieved 2020-03-05.
- ^ Patten, Fred (2012-07-15). "Retrospective: An Illustrated Chronology of Furry Fandom, 1966–1996". Flayrah. Retrieved 2012-07-15.
- ^ Cook, Michael L. (1983). Mystery fanfare: a composite annotated index to mystery and related fanzines 1963–1981. Popular Press, (p. 24-5) ISBN 0-87972-230-4
- ^ Kristian Alfonso, Alison Sweeney and More Shocking Soap Opera Exits|msn.com
- ^ "Gaming's Fringe Cults"|The Escapist
- ^ Laskari, Isabelle. "Glee Producer and Writer Discuss the Show's Fandom". Hypable. Archived from the original on 27 January 2013. Retrieved 28 November 2011.
- ^ Miller, Gerri. "Inside Serenity". How Stuff Works. Retrieved 28 November 2011.
- ^ Jenkins, Henry. "Quentin Tarantino's Star Wars?: Digital Cinema, Media Convergence, and Participatory Culture". web.mit.edu
- ^ Thorn, Matthew (2004) Girls And Women Getting Out Of Hand: The Pleasure And Politics Of Japan's Amateur Comics Community in Fanning the Flames: Fans and Consumer Culture in Contemporary Japan William W. Kelly, ed., State University of New York Press
- ^ Stanfill, Mel and Megan Condis (2014). "Fandom and/as Labor." Transformative Works and Cultures, no.15
- ^ "fandom edits on Tumblr". tumblr.com.
- ^ Cain, Bailey Knickerbocker. "The New Curators: Bloggers, Fans And Classic Cinema On Tumblr". M.A. Thesis. University Of Texas, 2014.
- ^ Petersen, Line Nybro (2014). "Sherlock fans talk: Mediatized talk on tumblr". Northern Lights: Film & Media Studies Yearbook. 12.1: 87–104.
- ^ "Home". www.templeofthejediorder.org. Retrieved 2019-11-10.
- ^ Hanson, Megan (2019-02-20). "Fandom for the Faithless: How Pop Culture Is Replacing Religion". Popdust. Retrieved 2019-11-10.
- ^ Kilgler-Vilenchik, Neta (2013). "Decreasing World Suck: Fan Communities, Mechanisms of Translation, and Participatory Politics." USC
- ^ Trekkies (1999) - Rotten Tomatoes
- ^ A Brony Tale|2014 Tribeca Film Festival|Tribeca
- ^ Leydon, Joe (2016-03-14). "Film Review: 'Slash'". Variety. Retrieved 2016-12-02.
- ^ El-Mohtar, Amal. "Fan Fiction Comes To Life In 'Carry On'". NPR.org. Retrieved 2016-12-02.
- ^ "The Veronica Mars Movie Project". Kickstarter.
- ^ Savage, Christina. 2014 "Chuck versus the Ratings: Savvy Fans and 'Save Our Show' Campaigns." In "Fandom and/as Labor," edited by Mel Stanfill and Megan Condis, special issue, Transformative Works and Cultures, no. 15. https://dx.doi.org/10.3983/twc.2014.0497.
- ^ Locker, Melissa. "Save Steve Holt! Arrested Development Fans Rally for Bit Player". Time. ISSN 0040-781X. Retrieved 2016-12-02.
- ^ Chin, Bertha, Jones, Bethan, McNutt, Myles and Luke Pebler (2014). "Veronica Mars Kickstarter and Crowd Funding." Transformative Works and Cultures
- ^ "The Story Behind Bucky's Groundbreaking Comic-Book Reinvention As the Winter Soldier". Vulture. 2016-05-06. Retrieved 2016-12-02.
- ^ "Lev Grossman, S.E. Hinton, and Other Authors on the Freedom of Writing Fanfiction". Vulture. 2015-03-13. Retrieved 2016-12-02.
- ^ Reporter, Tyler McCarthy Trending News (2014-07-28). "Daniel Radcliffe Disguised Himself As Spider-Man During Comic-Con". The Huffington Post. Retrieved 2016-12-02.
- ^ "Watch Andrew Garfield's Earnest Spider-Man Speech at Comic-Con". Vulture. 2011-07-23. Retrieved 2016-12-02.
- ^ Bennett, Lucy (2014). "Tracing Textual Poachers: Reflections on the development of fan studies and digital fandom". The Journal of Fandom Studies. 2.1: 5–20.
- ^ "'Fifty Shades of Grey' started out as 'Twilight' fan fiction before becoming an international phenomenon". Business Insider. Retrieved 2016-12-02.
- ^ Stanfill, Mel, and Megan Condis. 2014. "Fandom and/as Labor.". In "Fandom and/as Labor," edited by Mel Stanfill and Megan Condis, special issue, Transformative Works and Cultures, no. 15.
- ^ Stanfill, Mel, and Megan Condis. 2014. "Fandom and/as Labor" [editorial]. In "Fandom and/as Labor," edited by Mel Stanfill and Megan Condis, special issue, Transformative Works and Cultures, no. 15. https://dx.doi.org/10.3983/twc.2014.0593.
- ^ Stork. Matthias (2014). "The cultural economics of performance space: Negotiating fan, labor, and marketing practice in Glee's transmedia geography". Transformative works and cultures. 15.
- ^ Graser, Marc (2013-07-15). "Comic-Con: Universal Destroys San Diego Convention Center for 'Oblivion'". Variety. Retrieved 2018-08-20.
- ^ Maass, Arturo Garcia, Dave (2018-07-23). "25 Best Things We Saw at San Diego Comic Con 2018". Rolling Stone. Retrieved 2018-08-20.
- ^ Yamato, Jen. "Inside Comic-Con's Hall H, the most important room in Hollywood". latimes.com. Retrieved 2018-08-20.
- ^ a b Scott Beauchamp (2017-06-14). "The Internet Is the Grateful Dead". Pacific Standard. Retrieved 2020-03-05.
Wikimedia Commons has media related to Fandom
Look up fandom
in Wiktionary, the free dictionary.
Last edited on 26 April 2021, at 20:18
Content is available under CC BY-SA 3.0
unless otherwise noted.