Hexany Audio is an audio post-production studio based in the Greater Los Angeles area. It provides custom sound, original music, voice over, audio programming, and sound branding for video games, virtual reality (VR) and interactive media.[1]

Hexany Audio
IndustrySound design, music production
Founded2012
Headquarters
Area served
North America
OwnerRichard Ludlow
Matthew Carl Earl
Number of employees
20-25
Websitehexanyaudio.com

History edit

Hexany Audio was founded in Boston in 2012 by Berklee College of Music graduates Richard Ludlow, Juan Sebastian Cortés Arango, Richard Gould, and Andy Forsberg.[2][3] The company was initially developed while the founders were still students at Berklee.[4][5] The company is known for sound design and music production for notable video games including John Wick: Chronicles, Star Wars: Millennium Falcon – Smugglers Run, League of Legends and Just Shapes & Beats.[6]

Projects edit

Notable projects of Hexany Audio include John Wick: Chronicles,[7] Star Wars: Millennium Falcon – Smugglers Run,[8] League of Legends,[9] Just Shapes & Beats,[10] Blade Runner: Revelations,[11] Splitgate: Arena Warfare,[12] VR Studios Men in Black: Galactic Getaway,[13] Tencent's Arena of Valor[14] and VRstudios' Star Trek: Dark Remnant.[15] In October 2018, the company released the soundtracks of Chance6 Studios’ horror video game COLINA: Legacy, which were composed by Matthew Carl Earl and Jason Walsh.[16]

Awards and recognition edit

In 2017, Hexany Audio won the Game Audio Network Guild Awards under the category Best Music in a Casual/Social Game for their work on Strike of Kings / Realm of Valor.[17] In 2018, the company received the Hollywood Music in Media Awards under the category Best Original Song/Score for a Mobile Video Game for their work on Arena of Valor[18] and in 2021, it received the same award under the category Best Song/Score for a Mobile Video Game for their work on Call of Duty: Mobile.[19]

In 2019, their work for the Star Wars: Millennium Falcon - Smuggler's Run attraction was nominated for a MPSE Golden Reel Award under the category Outstanding Achievement in Sound Design.[20]

In 2020, Hexany Audio was featured in the Global Game Music Market report, a report that provides a detailed analysis of global game music market size and competitive landscape.[21]

References edit

  1. ^ Kidwell, Emma. "VRDC Speaker Q&A: Richard Ludlow on crafting audio for interactive VR experiences". www.gamasutra.com. Retrieved 2019-05-08.
  2. ^ "Richard Ludlow of Hexany Audio Discusses Giving Life to Interactive Projects Through Sound & Music - Sound & Picture". Sound & Picture. 2018-04-16. Retrieved 2018-04-20.
  3. ^ "Hexany Audio | Berklee College of Music". www.berklee.edu. Retrieved 2019-05-06.
  4. ^ "Hexany Audio, Berklee-Bred Business, Blasts Off | Berklee College of Music". www.berklee.edu. Retrieved 2019-05-06.
  5. ^ Correspondent, Scott Kirsner Globe (August 4, 2017). "Berklee students and grads create a noteworthy niche: music for video games". The Boston Globe. Retrieved 8 May 2019.
  6. ^ Staff (2019-06-21). "Interview: Hexany Audio Discusses Creating Out of This World Sounds & Music For the New Men in Black: Galactic Getaway VR Experience". TechRistic.com.
  7. ^ Benardello, Karen (27 September 2018). "Stream the Score to Chance6's New COLINA: Legacy Survival Horror Game (Exclusive)". Shockya.com. Retrieved 10 May 2019.
  8. ^ Giardina, Carolyn (2020-01-19). "'Ford v Ferrari,' '1917' Collect Wins at MPSE Golden Reel Awards". The Hollywood Reporter.
  9. ^ Benardello, Karen (27 September 2018). "Stream the Score to Chance6's New COLINA: Legacy Survival Horror Game (Exclusive)". Shockya.com. Retrieved 10 May 2019.
  10. ^ "Just Shapes & Beats (2018) Windows credits". MobyGames. Retrieved 10 May 2019.
  11. ^ "How Blade Runner: Revelations' Sound Brings The World To Life In VR". UploadVR. 2018-05-17. Retrieved 2019-05-08.
  12. ^ Rainier (June 24, 2019). "Hexany Audio Team Interview Discusses Splitgate: Arena Warfare & Men in Black: Galactic Getaway". WorthPlaying.
  13. ^ Staff (2019-06-21). "Interview: Hexany Audio Discusses Creating Out of This World Sounds & Music For the New Men in Black: Galactic Getaway VR Experience". TechRistic.com.
  14. ^ Brown, Steven (February 1, 2018). "Composer Matthew Carl Earl Discusses Contributing Music to Video Games Such as Arena of Valor & Assassin's Creed Syndicate". That Moment In.
  15. ^ T'Bonz (April 26, 2019). "Inside The Music And Sounds of Star Trek: Dark Remnant".
  16. ^ Staff (2018-10-23). "Chance6 Studios' horror video game 'COLINA: Legacy' getting official score release". Nerd Reactor.
  17. ^ "2017 Awards". www.audiogang.org. Retrieved 2018-04-27.
  18. ^ "HMMA Winners". www.hmmawards.com.
  19. ^ Grein, Paul (January 27, 2021). "Diane Warren & James Newton Howard Among Top Winners at 2021 Hollywood Music in Media Awards". Billboard magazine.
  20. ^ Giardina, Carolyn (2020-01-19). "'Ford v Ferrari,' '1917' Collect Wins at MPSE Golden Reel Awards". The Hollywood Reporter.
  21. ^ David (April 30, 2021). "Global Game Music Market 2020 Growth Analysis – Sony, Activision Blizzard, Hexany Audio, Nintendo, Audio Network Limited, Dynamedion". mccourier.com.