HUMAN COMPUTER INTERACTION & UX
Understanding and improving social experiences
Human Computer Interaction (HCI) and User Experience (UX) researchers at Facebook seek to deeply understand and improve the experiences of the over 2 billion people around the world who use Facebook every month.
Our research spans everything from new gesture interfaces, to learning how developing countries use mobile phones for maternal health, what it’s like to play soccer against someone 3000 miles away, and even debating the future of online education. Using evaluative methods, from ethnography to usability, survey measurement to experimental design and log data analysis, as well as building new immersive experiences in virtual space, gives us a better understanding of how people interact and engage via and with technology. We apply our learnings to help product teams at Facebook manage design for life’s interactions and social media engagements as well as push boundaries in new immersive technologies.
Our People
Kaneeka Agarwal
UX Researcher
Human Computer Interaction & UX
Angelica Agbukor
Participant Management Program Manager
Human Computer Interaction & UX
Keisha Amador
UX Participant Recruiter
Human Computer Interaction & UX
Eric Anderson
UX Researcher
Human Computer Interaction & UX
Paul André
UX Researcher
Human Computer Interaction & UX
Latest Publications
ACM Transactions on Applied Perception Journal (ACM TAP) - September 16, 2021
Evaluating Grasping Visualizations and Control Modes in a VR Game
Alex Adkins, Lorraine Lin, Aline Normoyle, Ryan Canales, Yuting Ye, Sophie Jörg
IEEE WHC - July 7, 2021
Learning Vibes: Communication Bandwidth of a Single Wrist-Worn Vibrotactile Actuator
Elyse D. Z. Chase, Ali Israr, Pornthep Preechayasomboon, Sarah Sykes, Aakar Gupta, Jessica Hartcher-O’Brien
CHI - May 8, 2021
Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality
Conor R. Foy, John J. Dudley, Aakar Gupta, Hrvoje Benko, Per Ola Kristensson
CHI - May 8, 2021
StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR
Sunggeun Ahn, Stephanie Santosa, Mark Parent, Daniel Wigdor, Tovi Grossman, Marcello Giordano
All Publications
Latest News
HUMAN COMPUTER INTERACTION & UX
July 28, 2021
Facebook Fellow Spotlight: Empowering women in rural communities through research in HCI
HUMAN COMPUTER INTERACTION & UX
May 18, 2021
Cutting the curb: The power of accessibility research
UX Research blog
HUMAN COMPUTER INTERACTION & UX
March 17, 2021
Doctors’ orders: Advice from Black women PhDs
UX Research blog
All News
Videos
Developing tools, technologies and expertise to evolve the way we design
1:44 | October 14, 2020
Innovation comes through exploration and challenging our assumptions
1:35 | October 14, 2020
Bringing together different functions to find new perspective and achieve design excellence
1:38 | September 8, 2020
Giving people the support and autonomy they need
1:22 | August 24, 2020
Careers at Facebook Research
Want to solve some of the most challenging technology problems?
Join our Team!
Additional Resources
Videos
Downloads & Projects
Visiting Researchers & Postdocs
Visit Our Other Blogs
Engineering
Facebook AI
Oculus
Tech@
RSS Feed
About
Careers
Privacy
Cookies
Terms
Help
Facebook © 2021
To help personalize content, tailor and measure ads, and provide a safer experience, we use cookies. By clicking or navigating the site, you agree to allow our collection of information on and off Facebook through cookies. Learn more, including about available controls: Cookies Policy