Coding a Sustainable Future (LS-MT-316) Brainstorming
, Cooperative learning
, Digital literacy
, Early childhood & Primary education
, Group dynamics
, Language subjects
, Learning Scenarios
, Mind map
, Oral presentation
, Problem-based learning
, Project-based learning
, Role game
, STEAM (STEM + Arts)
This learning scenario endeavours to empower learners to become self-directed learners and take an active role to deal with real-life problems.
This learning scenario endeavours to engage learners in a self-reflective process and think about current environmental issues that we have to deal with to ensure a sustainable environment for future generations.
The lesson is also in line with the UN Envision 2030 Agenda for Sustainable Development by adopting a cross-curricular STEM approach to learning. Through a project-based learning approach, learners will learn about the effects of climate change on our planet and come up with practical solutions to deal with these environmental issues.
Introduction of the lesson
In this phase, learners will be given ample opportunities to discuss their ideas and learn from each other’s feedback. They will also be granted the opportunity to take an active role during the early stages of this learning scenario by providing hypothetical solutions to tackle real-life problems.
Learners are encouraged to create a digital story by availing of the app Scratch Jr which is available on their school tablets. Learners will also use coding to animate their characters in their story. This is a crucial activity which will nurture a growth mindset in learners to help them critically think how they can contribute to make the world a better place to live in.
Screenshot of one of the digital stories
The second phase of this learning scenario bridges the work done in the first session and acts as a springboard for the final lesson.
In groups, learners will discuss the environmental issues
that are currently affecting our planet
and they have to come up with hypothetical solutions to overcome these problems. Learners are also given the opportunity to think about the key persons or agencies who might help them out in their project. If they deem necessary, they can also present and discuss their ideas to the key persons and/or agencies either through online meetings or class visits. Learners need to come up with a work plan for the final part of this project.
Robots constructed by the students
In the final stage of this learning scenario, learners are divided in groups and they will avail themselves of all the knowledge gathered in the previous sessions to build a robot in line with what has been discussed earlier on.
At this point, learners will master their own learning since they are autonomous in designing and constructing their robot. They will have to program their robot and discuss how their digital artefact will contribute to overcoming the outlined challenges.
This is a pivotal part of their learning process since the prototype they created could become tomorrow’s reality. Within this context, learning is socially constructed, self-directed and empowers learners to become aware that although they are still young, they can still contribute to solving real-life problems.
Students working on their robotic solution
Would you like to know more about this learning scenario? You can download it below:
Did you find this learning scenario interesting? You might also like:
The featured image
used to illustrate this article has been found on Europeana Collections and belongs to the public domain.
4 Responses to "Coding a Sustainable Future (LS-MT-316)"
very very beautiful, I’m a secondary school teacher, I think that teaching to children is difficult, but exciting
Thanks to this learning scenario, children will learn a lot by having fun
Thanks for sharing
Dear James Callus,
Really, coding is a basic skill for the next generation. Learning algorithms and coding in early ages! Both of them will make children as future’s wizards! So, these wizards can design where they want to live! How they want to live!What/Why they want to live! etc. They can find an answer to like these questions easily! I believe that if they can gain skills to combine technology and life, they will design the world’s future with a much more sharing economy! So, they will provide a sustainable future! world! life!hope! and all beauties…
Thanks for sharing your valuable LS.
The integration of sustainable environment for future generations into education cannot be achieved without the involvement of students, showing the importance of raising their awareness.Thanks for sharing!
It is great to help future generations solve real life problems with the idea of a robot. And also important that the lesson is compatible with the UN’s 2030 Sustainable Development Agenda.Thanks for sharing.
How can I contribute to the blog?
The Teaching with Europeana blog is a space for all teachers to share their experience. For this reason, any interested teacher can submit stories of implementation to be published on the blog.
We would be happy to hear more about your suggestions!
To guide you through writing your first story of implementation, you can download the guidelines for writing a story of implementation for the Teaching with Europeana blog.
Looking for something specific? Search per category!
Level of Education:
Type of implementation:
Key competences promoted:
Methodology and trends:
Type of education:
Type of Activity/Task:
The content presented on this site was produced under the Europeana DSI-4 project, which is co-financed by the Connecting Europe Facility of the European Union. The content has been developed by the Europeana DSI-4 Teacher Ambassadors, the Europeana Education User Group, the Europeana Foundation and European Schoolnet. This site is the sole responsibility of the organizer and it does not represent the opinion of the European Commission (EC), and the EC is not responsible for any use that might be made of information contained.
About Teaching with Europeana
Teachers from across Europe and beyond are creating learning scenarios in order to use cultural heritage materials from Europeana in their classrooms. They are also implementing the scenarios of other colleagues and sharing their stories of implementation. Join the community and discuss and learn how to integrate cultural heritage materials in your classes!
© 2021 Teaching With Europeana - All texts are CC BY-SA, images and media licensed individually