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By Greg Schechter - Wednesday at 5:00pmThis week, we're announcing the Facebook SDK 3.6 for iOS and a new API to manage Pages that represent real-world store locations.
Facebook SDK 3.6 for iOS
We’re excited to announce an update to the Facebook SDK for iOS that makes it even easier to get started with the Facebook SDK for iOS. We have simplified the Xcode configuration down to just 2 steps -- simply add the Facebook SDK framework and set-up your plist file to start building great social apps and get more installs. Learn more about getting started with the Facebook SDK for iOS. With our latest SDK, we are launching in beta the ability to publish and measure app events for your iOS apps. Previous versions of the SDK allowed developers and advertisers to measure installs driven from our mobile app install ads product. With app events, you can now also measure the aggregate number of times a predefined action was taken within your app, such as 'add to cart' in a commerce app, 'level achieved' in a game, or other custom events that help you understand the engagement and ROI coming from your mobile ads on Facebook. This feature is currently in beta, and in the next several months, we will be working on improving our optimization and insights, and developing new features that will further leverage app events. New Page Locations API
To manage Pages that represent real-world store locations, we are releasing a new Page Locations API. This API is currently available to Pages who already have locations by working directly with their Facebook representative. The API does not support setting up new clients with locations. Learn more by reviewing the Page Locations API documentation. By Ming Li - Wednesday, July 17, 2013 at 4:15pmThis week, Parse announced the first Parse Developer Day coming up in September. To help canvas games developers migrate to local currency, we published a step-by-step tutorial with sample code. We also updated our Android SDK with bug fixes. Finally, we updated our Open Graph submission documentation to include best practices that developers should consider before submitting their app. Join us at the first Parse Developer Day
Yesterday Parse announced its first annual Parse Developer Day. The full-day event will take place in San Francisco on Thursday, September 5, 2013 at the Marriott Marquis. Parse Developer Day will open with talks from Parse co-founders Ilya Sukhar, James Yu, and Kevin Lacker. The keynote will also include a Parse customer panel led by Doug Purdy, Product Management Director at Facebook, with the developers who created apps for The Food Network, Sesame Street, and more. In the afternoon, you can choose between three different hands-on mobile app development tracks. The first track will focus on the basics of Parse, the second will feature talks from Parse partners such as Microsoft, Twilio, Sendgrid, and Xamarin, and the third will be a more advanced look at Parse functionality.
Early Bird pricing is available through August 16 - $35 for students and $45 for developers. All ticket sale proceeds will be donated to CodeNow.org, a nonprofit serving youth in New York City, Washington D.C., and San Francisco. The organization provides free, out-of-school training in computer programming to high schoolers.
Local Currency Payments tutorial
We're now just over a couple months away from the
Credits breaking change date of September 12. To help make the transition easier, we have put together a step-by-step tutorial with sample code on how to integrate Local Currency Payments in your app.Facebook SDK 3.0.2 for Android
Updated Open Graph submission best practices
We've updated our Open Graph submission documentation with best practices. Take a look to make sure your app follows our review guidelines before submitting. By Jason Clark - Thursday, July 11, 2013 at 10:00amIn May, we introduced a new Share dialog for iOS that enables you to give people a native Facebook sharing experience with just a few lines of code. Since then, many leading developers have integrated the new dialog to take advantage of its benefits. Here's why: 1. Share without having to Login with Facebook first
Digital media publishers like BuzzFeed and
NowThis News use the new dialog to enable people to share without having to Login with Facebook first. Previously, both apps were using the Feed dialog, which had a multi-step sharing process (login by manually entering in username and password, validate login, ask for read/write permissions, etc). In contrast, the new dialog lets people share in a single step and has additional features such as friend tagging and privacy controls. 2. A faster and more native sharing experience
Pinterest and popular iOS game 4 Pics 1 Word upgraded to the new Share dialog to give their users a faster and more native sharing experience. According to 4 Pics 1 Word: "Facebook integration has always been a key aspect of our game. We integrated the new dialog as soon as it was released and want to support any solution that helps people share content as effortlessly as possible." 3. Built-in support for sharing Open Graph stories
Weotta helps people discover local events, restaurants, and other things to do. Using the new dialog, Weotta users can share Open Graph activities such as events they want to attend without having to login first or accept publishing permissions. 4. Integrate with a few lines of code
Goodreads upgraded to the new dialog to make it easier for people to recommend books to their Facebook friends. According to Goodreads: "The new Share dialog was remarkably easy to integrate. After half an hour, I was done! I kept thinking I was missing something, but everything was running smoothly." With the latest iOS SDK, you can integrate the dialog with just a few lines of code. By Bear Douglas - Tuesday, July 2, 2013 at 1:00pmSummer is kicking into high gear for the Facebook team. You can meet us at events of all sizes in July, including:
- Microsoft Imagine Cup: St. Petersburg, Russia, July 8-11. The Microsoft Imagine Cup is a technology competition in which students create new apps to address challenges in categories like world citizenship and innovation. We're excited to join a panel of judges for the worldwide finals to present awards to the top student entrepreneurs.
- Silicon Valley Android Meetup: Facebook HQ, Menlo Park, July 11. Join us at Facebook HQ for a meetup to help Android developers get started with Parse for Android. Parse is the easiest way to set up a backend for your mobile app; no matter your experience level with Android, using Parse can help you get your app up and running faster.
- Silicon Valley iOS Developers' Meetup: Facebook HQ, Menlo Park, July 15. Parse cofounder James Yu will talk about Parse Hosting, a new service from Parse that lets you build and run web sites on the same infrastructure that supports the Parse API; he'll also give an overview of all of Parse's powerful features for backend data management.
- Mobile + Web DevCon: Boston, July 16-18. Mobile + Web DevCon is a conference for people who wish to learn more about the latest development tools and industry trends on mobile. Join us for a pre-conference workshop about building Facebook-integrated iOS apps, and a keynote covering strategies for acquiring users and keeping them engaged once they've joined.
- Parallel Universe Meetup: Boston, July 16. The Parallel Universe meetup series hosts talks focused on the next steps after you've built your app and need to turn it into a business. We'll be covering best practices and strategies for finding your first group of users and making the most of social distribution channels.
- Boston Facebook Developers Meetup: Boston, July 17. We're excited to join one of our largest independent Facebook developer meetups in Boston for a session covering the latest features in our native mobile SDKs, and a deep dive on Open Graph collections.
- Casual Connect: San Francisco, July 30 – August 1. Casual Connect is an industry conference for games and the place to learn about new trends and insights in social, mobile, browser and free to play games. Join Facebook's Dan Morris at 2:00pm on Tuesday the 30th to learn how Facebook can help your mobile game get discovered by the right people and grow.
We're looking forward to meeting many of you at conferences and meetups this month. As always, you can find a schedule of where we're planning to be on Lanyrd. Post archiveFacebook © 2013 · English (US)AboutAdvertisingCareersPlatform PoliciesPrivacy Policy