Corpus ID: 14449045
Implementing and assessing the hybrid ideation space: a cognitive artefact for conceptual design
Tomás DortaPublished 2007Engineering
Actual 3D modelling tools and virtual reality systems are affecting creativity during the early stages of the design process. They are often used as communication tools (passive) rather than ideation… Expand
Hybridlab.Umontreal.Ca
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27 Citations
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27 Citations
Hong Kong assessment of design tools for ideation
N. Gu, S. Roudavski, M. Schnabel, Edgar Pérez, Tomás Dorta
2011
Designers interact with a wide range of design tools, in a variety of ways, in order to support their work. Any attempt to produce digital tools aimed at supporting ideation raises the question of… Expand
Comparing Immersion in Remote and Local Collaborative Ideation Through Sketches: a Case Study
D. Tomas, K. Yehuda, Lesage Annemarie, Perez Edgar
Engineering
2011
Sketches are used in design to support ideation, communication, and collaboration because of their abstraction, ambiguity and inaccuracy. Design collaboration using freehand sketches is possible… Expand
11 Citations
PDF
design tools and collaborative ideation
Tomás Dorta, Annemarie Lesage, Edgar Pérez
Engineering
2009
This paper presents the results of a comparative study between traditional analogue tools (sketches and physical models), a CAD software (digital) and a hybrid tool (digital and analogue) that allows… Expand
9 Citations
Two conceptual design tools and an immersive experience: Beyond the pragmatic-pleasurable split in UX
Annemarie Lesage
Computer Science
2011
TLDR
Insight in the cognitive underpinning of a strictly pragmatic immersive experience suggests that UX has also to do with how the information is received and processed by users, without isolating the functional from the rest of the experience. Expand
Signs of Collaborative Ideation and the Hybrid Ideation Space
Tomás Dorta, Annemarie Lesage, Edgar Pérez, J. Bastien
Computer Science
2011
TLDR
The main goal is to better understand collaborative ideation, from the user’s experience point of view, in order to better assess collaborative design tools. Expand
17 Citations
PDF
Virtual and Augmented Reality in Architectural Design and Education: An Immersive Multimodal Platform to Support Architectural Pedagogy
J. Milovanovic, Guillaume Moreau, D. Siret, F. Miguet
Computer Science
2017
TLDR
A survey of VR and AR devices among a corpus of papers selected from conferences and journals on CAAD to propose an alternative type of system, CORAULIS, including both VR and SAR technologies, in order to support collaborative design to be implemented in a pedagogical environment.Expand
30 Citations
First steps of the augmented design studio: The interconnected Hybrid Ideation Space and the CI Loop
Tomás Dorta, Annemarie Lesage Yehuda Kalay, Edgar Pérez
Computer Science
2011
TLDR
A case study showing the primary results of distant synchronous and asynchronous design collaboration supported by the interconnected HIS during an ad-hoc project and assessed by the improved Collaborative Ideation Loop (CI Loop) methodology. Expand
6 Citations
PDF
Virtual and Augmented Reality in Architectural Design and Education
J. Milovanovic, Guillaume Moreau, D. Siret, F. Miguet
Engineering
2017
Virtual Reality and Augmented Reality research in the architecture field show a variety of possible uses of systems to accompany designers, laymen and decision makers in their architectural design… Expand
Applications of Virtual Reality in Engineering and Product Design: Why, What, How, When and Where
A. Berni, Y. Borgianni
Computer Science
2020
TLDR
This paper reviewed VR applications in design and categorized each of the collected 86 sources into multiple classes, which range from supported design functions to employed VR technologies and the use of systems complementing VR. Expand
4 Citations
PDF
Tools and methods to analyze multimodal data in collaborative design ideation
Ramaswamy Senthil Kumaran Chandrasegaran
Computer Science
2016
TLDR
This thesis presents tools and methods to help make sense of unstructured verbal and sketch data generated during collaborative design, and identifies the value of group awareness—to both the design team and the design researcher—afforded by skWiki's representation of collaborative.Expand
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There is a void between design and computer in ideation. Traditional tools like sketching are more appropriate for conceptual design since they can sustain abstraction, ambiguity, and inaccuracy—… Expand
17 Citations
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Tomás Dorta
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11 Citations
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Computer Science
2006
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55 Citations
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Abstract During the initial stages of design, it is not uncommon to find an architect scribbling furiously with a thick pencil. Later in the design process, however, one might not be surprised to… Expand
51 Citations
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Ambiguous intentions: a paper-like interface for creative design
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A pen-based interface is described that acquires information about ambiguity and precision from freehand input, represents it internally, and echoes it to users visually and through constraint based edit behavior.Expand
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Engineering
2000
Abstract Designers use drawings to explore alternatives and to test ideas. We report here on two studies on design and drawing. The first study of design drawing symbols aims to determine whether and… Expand
131 Citations
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